Tuesday, 1 December 2015

Mudbox Tools

Sculpt tool

The sculpt tool like most of mudbox’s tools does what it say on the tin it sculpts geometry by adding onto the mesh and conversely can take away from the mesh if CTRL is held while using it. This tool was used on all my meshes in some way and is a mudbox staple.

Smooth tool

The Smooth tool smooths out and flattens out geometry and is very handy at blending in geometry that looks too protruded and will fix it, I used this a lot to keep the organic shape on the geometry I was adding and to clean up and over lapping I had from sculpting.

Grab tool

The Grab tool simply grabs the mesh and you can push or pull it in any direction to help more or stretch things out, this helped a lot when it came to manipulating face and it was also used to pull the back section my characters head into a tail shape.

Projection tool

The projection tool allows you to paint a stencil of any image you want onto a mesh which is really handy and can give you some good effects; I used this lot in my painting process, especially for the corset section of my character

Pinch tool


This tool is used for tightening the edges of geometry to give sharper edges or very harsh angel s on the meshes, this tool is only good for very particular things I found, I personally used this on my models eye brows to shape them sharply.

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