Sculpt tool
The sculpt tool like most of mudbox’s tools does what it say
on the tin it sculpts geometry by adding onto the mesh and conversely can take
away from the mesh if CTRL is held while using it. This tool was used on all my
meshes in some way and is a mudbox staple.
Smooth tool
The Smooth tool smooths out and flattens out geometry and is
very handy at blending in geometry that looks too protruded and will fix it, I used
this a lot to keep the organic shape on the geometry I was adding and to clean
up and over lapping I had from sculpting.
Grab tool
The Grab tool simply grabs the mesh and you can push or pull
it in any direction to help more or stretch things out, this helped a lot when
it came to manipulating face and it was also used to pull the back section my
characters head into a tail shape.
Projection tool
The projection tool allows you to paint a stencil of any
image you want onto a mesh which is really handy and can give you some good effects;
I used this lot in my painting process, especially for the corset section of my
character
Pinch tool
This tool is used for tightening the edges of geometry to
give sharper edges or very harsh angel s on the meshes, this tool is only good
for very particular things I found, I personally used this on my models eye
brows to shape them sharply.
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